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Game Design & 3D Animation PAVI Course Outline
 


 

7) Zbrush:

With its digital clay based approach to modeling, Zbrush has quickly become a foundation tool in the 3D game industry.

Topics covered include:

  • Interface
  • Painting and brushes
  • Zspheres
  • Importing and exporting
  • Sculpting tools
  • Normal and displacement maps
  • Projection master and texturing
  • Enhancing 2D artwork
  • Polygon models
  • 3D modeling
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Game Design & 3D Animation PAVI
PPSEC